Pre-release Candidate 0.9
My Dearest Alex » Devlog
As the first public release is so close, I have spent time testing and bug squishing to make the play experience as trouble-free as possible. Hopefully most of the major issues have now been sorted - many thanks to those who did helped to find those last few issues! Changelog below...
- Migration & Optimisations - flushed 4Gb of unused assets, compressed, compacted - install now about 1.1Gb (down from 5Gb)
- Fixed counter bug - ending hunters can now succeed without needing to relaunch
- Fixed alignment issues - kludge for the 1.0 release so 21:9 users can actually see what they need to complete the game; inelegant, but it works
- Fixed spelling mistakes - description/flavour text now corrected
- Fixed Hover button - whoops!
- Added 'Key' SFX - was missing, now isn't!
- Added 'Credits' - to acknowledge assets and their sources; thank you everyone!
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My Dearest Alex
A short first-person narrative driven exploration experience
Status | In development |
Author | jbell |
Genre | Adventure |
Tags | Exploration, Story Rich, Unreal Engine, Walking simulator |
More posts
- My Dearest AlexMay 07, 2021
Comments
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very different to most games, interesting idea.